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Understanding Variables in Scratch - Curriculum/Instructional Design

Project type

Instructional Design

This curriculum/instructional design project was developed for a course for pre-service teachers who were interested in having a computer educator license. The design prcoess followed Dick and Carey's instructional design model. The project's purpose was to design and develop course material for W220 class at Indiana University. The goal of the instruction was to let the students understand the concept of variables in computer programming through Scratch.

Final Deliverables:
- Student Workbook
- Instructor manual
- Nearpod slides for class instruction

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